Herentsia

Engalo Empire:

Ruled by Emperor Sylvester Engal, the empire takes up a large amount of Herentsia’s land. It has a quite diverse range of cultures, being made up of several different lands. However, this sometimes causes conflicts among regions of the Empire.

Etiria:

Settled peacefully beside the Empire, Etiria has control of many trade routes across the land. However, since many of the roads have merchants with valuable goods, it also has a higher crime rate.

Otoa:

A rather rich country, however with many inequalities, having many poor communities despite all of the rich ones. There is not as much equal treatment for women, either.

Midnisong:

Has many large and bustling cities. Performing Arts are quite popular in Midnisong, due to their traditions of spreading religious tales with performances such as acting and singing.

Willdwia:

Willdwia has large stretches of forest between the cities, and quite fertile land, good for growing plants and keeping animals. Willdwia flourishes with life, both wild and domesticated.

East and West Lorodor:

Seperated from each other due to political differences between the two princes, the two halves hold bitterness between each other. Despite the conflict having happened 100 years ago, there is still stagnating hatred between the sides, however in more recent years, there has been some improvement.

Reolla:

Pronounced, Ree-Oh-Ya, many people end up mispronouncing it. One of the Northwest Union, made up of Reolla, Gerche and Enscene. The Northwest Union support each other with Military protection and share trade routes and goods with each other

Gerche:

Despite the country’s smaller size, it has some powerful factories, and has managed to construct battleships with their resources.

Enscene:

Rather cold, however is home to many unique coldwater fish, an interesting topic for both biologists and chefs.

Todeko:

Towards the west, Todeko is more rural, having more farmlands and smaller cities and towns, while in the east it is mainly filled with large cities.

Esatchian:

This country is known for its high walled cities and forts, used in ancient times against the threat of the mountain kingdom (this did not entirely work)

Guldua, Mountain Kingdom:

The people of Guldua are known to be tough, making homes high and low in the mountain range. They have advanced climbing gear, and will protect their sacred mountain ranges with their lives. As well as this, the difficulty of traversing the range makes them very hard to invade, securing them a place as a powerful country.

Mürstbar:

Has bears. Don’t mess with the bears. They’re big. Also has factories, which are also big. The land of Mürstbar can be quite swampy, despite the harsh cold. Still. Don’t mess with the bears.

Norur:

The northernmost country, much of Norur’s land is barely inhabited. Most of civilisation lives across the part of the river that runs through it, as that is the place where you’re least like to either starve, get hypothermia, or both.